08-03-2019, 05:07 PM
(08-03-2019, 04:45 PM)TheDead link Wrote: Well, gaming with a recent game at ultra graphics settings!I was pretty sure someone would mention high-end gaming, but I would actually ask whether it is a universal solution, meaning, can you really even launch a high-end game on a low-end system without simply getting an error msg right off the bat? Many times often the game would also simply crash if the machine does not meet the requirements for higher-end settings if applied. Eventually, it could overburden the system, but still the available resources may actually remain idle.
I recently tried some Minecraft shadder (optifine) that made the geme look so real... it's awesome!
I was like, bah it's Minecraft, I have a good system, let's put Extreme settings.
The game then proceeded to load and display at 5 FPS, but, everything looked "real", water too.
Pretty shure it's GPU vesus CPU at something around 85% versus 15% though, hehe!
What about things that work regardless of the hardware?
What I know of, is participation in cloud computing, such as 'Berkeley Open Infrastructure Network Computing'. Had participated for a few years myself. The application is written to use any resources available, both in CPU and GPU. Another case, dynamic fractal rendering in fine quality. It is a more abstract example, since probably this would work better with some dedicated software basing on set alghoritm, but for an example, try generating a Mandelbrot fractal even in Pinta, set quality high, factor low and just keep changing the zoom. Fractals, ideally, should perpetually zoom in, live. Perhaps advanced video editing as well?